1969Unpublished venueRequires access

More on simulation languages and design methodology for computer systems

David Lorge Parnas

Open publisher page 13 citations

Abstract

In an earlier paper we attempted to set forth (1) a design methodology for computer systems which made heavy use of simulation and (2) a simulation language intended to facilitate the use of the design methodology presented. The basic justification for the design methodology presented an old precept from engineering design: a problem must be defined before it is solved. The result was a methodology which laid great stress on specifying the behavior of a system or a component in a system before producing the design. The simulation language, SODAS, was designed to allow a design to proceed in a hierarchical way, treating any system as a set of components, specifying the behavior of those components, then treating the components themselves as systems. By means of the SODAS language it was to be possible to evaluate the design at any stage in its development without excess effort.

About this research paper

What this paper is about

In an earlier paper we attempted to set forth (1) a design methodology for computer systems which made heavy use of simulation and (2) a simulation language intended to facilitate the use of the design methodology presented. The basic justification for the design methodology presented an old precept from engineering design: a problem must be defined before it is solved. The result was a methodology which laid great stress on specifying the behavior of a system or a component in a system before producing the design. The simulation language, SODAS, was designed to allow a design to proceed in a hierarchical way, treating any system as a set of components, specifying the behavior of those components, then treating the components themselves as systems. By means of the SODAS language it was to be possible to evaluate the design at any stage in its development without excess effort.

Why it matters

OpenAlex reports 13 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

In an earlier paper we attempted to set forth (1) a design methodology for computer systems which made heavy use of simulation and (2) a simulation language intended to facilitate the use of the design methodology presented. The basic justification for the design methodology presented an old precept from engineering design: a problem must be defined before it is solved. The result was a methodology which laid great stress on specifying the behavior of a system or a component in a system before producing the design. The simulation language, SODAS, was designed to allow a design to proceed in a hierarchical way, treating any system as a set of components, specifying the behavior of those components, then treating the components themselves as systems. By means of the SODAS language it was to be possible to evaluate the design at any stage in its development without excess effort.

Key concepts: Computer science, Component (thermodynamics), Precept, Set (abstract data type), Systems Modeling Language, Simulation language, Systems design, Design language

Related papers

Back to paper searchBrowse research topicsOriginal source
More on simulation languages and design methodology for computer systems — Research Paper | ScholarLens