2004Proceedings. Eighth International Conference on Information Visualisation, 2004. IV 2004.Requires access

Control of motion in character animation

Zhidong Xiao, Jianjun Zhang, Shannon Elizabeth Bell

Open publisher page 4 citations

Abstract

This work surveys the numerical techniques developed in computer graphics for editing and revising data driven character animation. We evaluate systems that have been developed for interactive, off-line and on-line animation, using motion capture data or animator generated data, which enable the control of complex character animation.

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What this paper is about

This work surveys the numerical techniques developed in computer graphics for editing and revising data driven character animation. We evaluate systems that have been developed for interactive, off-line and on-line animation, using motion capture data or animator generated data, which enable the control of complex character animation.

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OpenAlex reports 4 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

This work surveys the numerical techniques developed in computer graphics for editing and revising data driven character animation. We evaluate systems that have been developed for interactive, off-line and on-line animation, using motion capture data or animator generated data, which enable the control of complex character animation.

Key concepts: Animation, Skeletal animation, Character animation, Character (mathematics), Computer animation, Computer facial animation, Computer science, Computer graphics (images)

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