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Simplified BRDF of a Non-Lambertian Diffuse Surface

A. Earp, Geoffrey B. Smith, Jim B. Franklin

Open publisher page 15 citations

Abstract

For real diffuse surfaces, the bi-directional reflectance distribution function (BRDF) is non-Lambertian, and may require a more complex model in ray tracing simulations. The BRDF of a diffuse white surface is studied at multiple angles of incidence, and an additional reflectance component is observed, which becomes more specular as the angle of incidence increases. For angles of incidence >85°, the BRDF may be regarded as specular. In this article, a two-part model is proposed in which the BRDF of a diffuse surface consists of a Lambertian diffuse component and a Lorentzian pseudo-specular component — both of which vary with angle of incidence. This model may be used to reduce computation times for ray tracing simulations, as an alternative to large three-dimensional BRDF datasets.

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What this paper is about

For real diffuse surfaces, the bi-directional reflectance distribution function (BRDF) is non-Lambertian, and may require a more complex model in ray tracing simulations. The BRDF of a diffuse white surface is studied at multiple angles of incidence, and an additional reflectance component is observed, which becomes more specular as the angle of incidence increases. For angles of incidence >85°, the BRDF may be regarded as specular. In this article, a two-part model is proposed in which the BRDF of a diffuse surface consists of a Lambertian diffuse component and a Lorentzian pseudo-specular component — both of which vary with angle of incidence. This model may be used to reduce computation times for ray tracing simulations, as an alternative to large three-dimensional BRDF datasets.

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Available abstract

For real diffuse surfaces, the bi-directional reflectance distribution function (BRDF) is non-Lambertian, and may require a more complex model in ray tracing simulations. The BRDF of a diffuse white surface is studied at multiple angles of incidence, and an additional reflectance component is observed, which becomes more specular as the angle of incidence increases. For angles of incidence >85°, the BRDF may be regarded as specular. In this article, a two-part model is proposed in which the BRDF of a diffuse surface consists of a Lambertian diffuse component and a Lorentzian pseudo-specular component — both of which vary with angle of incidence. This model may be used to reduce computation times for ray tracing simulations, as an alternative to large three-dimensional BRDF datasets.

Key concepts: Bidirectional reflectance distribution function, Specular reflection, Ray tracing (physics), Diffuse reflection, Surface (topology), Component (thermodynamics), Reflectivity, Optics

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