2013•Unpublished venueRequires access

Dark Souls II

Dave Wilson

Open publisher page 0 citations

Abstract

Darkness and despair are your constant companions while exploring the grim world of Dark Souls II. This world premiere trailer debuted at the 2012 Video Game Awards.

About this research paper

What this paper is about

Darkness and despair are your constant companions while exploring the grim world of Dark Souls II. This world premiere trailer debuted at the 2012 Video Game Awards.

Why it matters

A significance statement is not available in the OpenAlex record.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

Darkness and despair are your constant companions while exploring the grim world of Dark Souls II. This world premiere trailer debuted at the 2012 Video Game Awards.

Key concepts: Constant (computer programming), Video game, Trailer, Darkness, Art, Computer science, Physics, Astronomy

Related papers

Back to paper searchBrowse research topicsOriginal source
Dark Souls II — Research Paper | ScholarLens