Mechanized meta-reasoning using a hybrid HOAS/de bruijn representation and reflection
Jason J. Hickey, Aleksey Nogin, Xin Feng Yu, Alexei Kopylov
Abstract
Jason J. Hickey, Aleksey Nogin, Xin Feng Yu, Alexei Kopylov
Abstract
We investigate the development of a general-purpose framework for mechanized reasoning about the meta-theory of programming languages. In order to provide a standard, uniform account of a programming language, we propose to define it as a logic in a logical framework, using the same mechanisms for definition, reasoning, and automation that are available to other logics. Then, in order to reason about the language's meta-theory, we use reflection to inject the programming language into (usually richer and more expressive) meta-theory.One of the key features of our approach is that structure of the language is preserved when it is reflected, including variables, meta-variables, and binding structure. This allows the structure of proofs to be preserved as well, and there is a one-to-one map from proof steps in the original programming logic to proof steps in the reflected logic. The act of reflecting a language is automated; all definitions, theorems, and proofs are preserved by the transformation and all the key lemmas (such as proof and structural induction) are automatically derived.The principal representation used by the reflected logic is higher-order abstract syntax (HOAS). However, reasoning about terms in HOAS can be awkward in some cases, especially for variables. For this reason, we define a computationally equivalent variable-free de Bruijn representation that is interchangeable with the HOAS in all contexts. The de Bruijn representation inherits the properties of substitution and alpha-equality from the logical framework, and it is not complicated by administrative issues like variable renumbering.We further develop the concepts and principles of proofs, provability, and structural and proof induction. This work is fully implemented in the MetaPRL theorem prover. We illustrate with an application to F<: as defined in the POPLmark challenge.
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We investigate the development of a general-purpose framework for mechanized reasoning about the meta-theory of programming languages. In order to provide a standard, uniform account of a programming language, we propose to define it as a logic in a logical framework, using the same mechanisms for definition, reasoning, and automation that are available to other logics. Then, in order to reason about the language's meta-theory, we use reflection to inject the programming language into (usually richer and more expressive) meta-theory.One of the key features of our approach is that structure of the language is preserved when it is reflected, including variables, meta-variables, and binding structure. This allows the structure of proofs to be preserved as well, and there is a one-to-one map from proof steps in the original programming logic to proof steps in the reflected logic. The act of reflecting a language is automated; all definitions, theorems, and proofs are preserved by the transformation and all the key lemmas (such as proof and structural induction) are automatically derived.The principal representation used by the reflected logic is higher-order abstract syntax (HOAS). However, reasoning about terms in HOAS can be awkward in some cases, especially for variables. For this reason, we define a computationally equivalent variable-free de Bruijn representation that is interchangeable with the HOAS in all contexts. The de Bruijn representation inherits the properties of substitution and alpha-equality from the logical framework, and it is not complicated by administrative issues like variable renumbering.We further develop the concepts and principles of proofs, provability, and structural and proof induction. This work is fully implemented in the MetaPRL theorem prover. We illustrate with an application to F<: as defined in the POPLmark challenge.
Key concepts: Mathematical proof, Computer science, De Bruijn sequence, Logic programming, Programming language, Abstract syntax, Theoretical computer science, Reflection (computer programming)