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Some thoughts on saddle-point conditions and information structures in zero-sum differential games

Tamer Başar

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Abstract

For an apparently simple 2-stage linear-quadratic zero-sum difference game with dynamic information structure, we show that (i) there exist nonlinear saddle-point strategies which require the same existence conditions as the well-known linear closed-loop no-memory solution, (ii) there exist both linear and nonlinear saddle-point strategies which require more stringent conditions than the unique open-loop solution. We then discuss the implication of this result on the existence of saddle-points in zero-sum differential games for different information patterns.

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What this paper is about

For an apparently simple 2-stage linear-quadratic zero-sum difference game with dynamic information structure, we show that (i) there exist nonlinear saddle-point strategies which require the same existence conditions as the well-known linear closed-loop no-memory solution, (ii) there exist both linear and nonlinear saddle-point strategies which require more stringent conditions than the unique open-loop solution. We then discuss the implication of this result on the existence of saddle-points in zero-sum differential games for different information patterns.

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Available abstract

For an apparently simple 2-stage linear-quadratic zero-sum difference game with dynamic information structure, we show that (i) there exist nonlinear saddle-point strategies which require the same existence conditions as the well-known linear closed-loop no-memory solution, (ii) there exist both linear and nonlinear saddle-point strategies which require more stringent conditions than the unique open-loop solution. We then discuss the implication of this result on the existence of saddle-points in zero-sum differential games for different information patterns.

Key concepts: Saddle point, Saddle, Zero-sum game, Zero (linguistics), Nonlinear system, Mathematics, Differential (mechanical device), Differential game

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