2012Unpublished venueRequires access

Designing a hardware in the loop wireless digital channel emulator for software defined radio

Janarbek Matai, Pingfan Meng, Lingjuan Wu, Brad T. Weals, Ryan Kastner

Open publisher page 27 citations

Abstract

The testing, verification and evaluation of wireless systems is an important but challenging endeavor. The most realistic method to test a wireless system is a field deployment. Unfortunately, this is not only expensive but also time consuming. In this paper, we present the design and implementation of a digital wireless channel emulator, which connects directly to a number of radios, and mimics the wireless channels between them, across a range of scenarios, in real-time. We use high-level synthesis tools to design the emulator while performing design space exploration. We describe the optimizations and tradeoffs that were necessary to reach the target throughput and area requirements.

About this research paper

What this paper is about

The testing, verification and evaluation of wireless systems is an important but challenging endeavor. The most realistic method to test a wireless system is a field deployment. Unfortunately, this is not only expensive but also time consuming. In this paper, we present the design and implementation of a digital wireless channel emulator, which connects directly to a number of radios, and mimics the wireless channels between them, across a range of scenarios, in real-time. We use high-level synthesis tools to design the emulator while performing design space exploration. We describe the optimizations and tradeoffs that were necessary to reach the target throughput and area requirements.

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OpenAlex reports 27 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

The testing, verification and evaluation of wireless systems is an important but challenging endeavor. The most realistic method to test a wireless system is a field deployment. Unfortunately, this is not only expensive but also time consuming. In this paper, we present the design and implementation of a digital wireless channel emulator, which connects directly to a number of radios, and mimics the wireless channels between them, across a range of scenarios, in real-time. We use high-level synthesis tools to design the emulator while performing design space exploration. We describe the optimizations and tradeoffs that were necessary to reach the target throughput and area requirements.

Key concepts: Computer science, Wireless, Software-defined radio, Throughput, Software deployment, Embedded system, Channel (broadcasting), Software

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