2002IEEE Pervasive ComputingRequires access

Wearable computers: no longer science fiction

Thad Starner

Open publisher page 40 citations

Abstract

By using devices carried on the body, wearable computers allow the exploration of the principles of pervasive computing immediately instead of waiting for the deployment of the ubiquitous infrastructure often associated with the field. However, wearable computers are often misunderstood, both in their research and application. I've been wearing a computer as part of my daily life since 1993, and in this article, I explore the attributes that make wearable computers a unique approach to ubiquitous computing and discuss current topics in the wearable computing field.

About this research paper

What this paper is about

By using devices carried on the body, wearable computers allow the exploration of the principles of pervasive computing immediately instead of waiting for the deployment of the ubiquitous infrastructure often associated with the field. However, wearable computers are often misunderstood, both in their research and application. I've been wearing a computer as part of my daily life since 1993, and in this article, I explore the attributes that make wearable computers a unique approach to ubiquitous computing and discuss current topics in the wearable computing field.

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OpenAlex reports 40 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

By using devices carried on the body, wearable computers allow the exploration of the principles of pervasive computing immediately instead of waiting for the deployment of the ubiquitous infrastructure often associated with the field. However, wearable computers are often misunderstood, both in their research and application. I've been wearing a computer as part of my daily life since 1993, and in this article, I explore the attributes that make wearable computers a unique approach to ubiquitous computing and discuss current topics in the wearable computing field.

Key concepts: Wearable computer, Ubiquitous computing, Computer science, Software deployment, Human–computer interaction, Wearable technology, Context-aware pervasive systems, Field (mathematics)

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