Virtual worlds, real traffic
Iain Oliver, Alan Miller, Colin Allison
Abstract
Open-access reader
Iain Oliver, Alan Miller, Colin Allison
Abstract
Open-access reader
Metaverses such as Second Life (SL) are a relatively new type of Internet application. Their functionality is similar to online 3D games but differs in that users are able to construct the environment their avatars inhabit and are not constrained by predefined goals. From the network perspective metaverses are similar to games in that timeliness is important but differ in that their traffic is much less regular and requires more bandwidth
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Metaverses such as Second Life (SL) are a relatively new type of Internet application. Their functionality is similar to online 3D games but differs in that users are able to construct the environment their avatars inhabit and are not constrained by predefined goals. From the network perspective metaverses are similar to games in that timeliness is important but differ in that their traffic is much less regular and requires more bandwidth
Key concepts: Computer science, Perspective (graphical), Construct (python library), The Internet, Metaverse, Bandwidth (computing), Human–computer interaction, Internet traffic