1988Unpublished venueOpen access

Forests, frames, and games: algorithms for matroid sums and applications

Harold N. Gabow, Herbert Westermann

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Abstract

This paper presents improved algorithms for matroid partitioning problems, such as finding a maximum cardinality set of edges of a graph that can be partitioned into k forests. The notion of a clamp in a matroid sum is introduced. Efficient algorithms for problems involving clumps are presented. Applications of these algorithms to problems arising in the study of structural rigidity of graphs, the Shannon switching game and others are given.

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What this paper is about

This paper presents improved algorithms for matroid partitioning problems, such as finding a maximum cardinality set of edges of a graph that can be partitioned into k forests. The notion of a clamp in a matroid sum is introduced. Efficient algorithms for problems involving clumps are presented. Applications of these algorithms to problems arising in the study of structural rigidity of graphs, the Shannon switching game and others are given.

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Available abstract

This paper presents improved algorithms for matroid partitioning problems, such as finding a maximum cardinality set of edges of a graph that can be partitioned into k forests. The notion of a clamp in a matroid sum is introduced. Efficient algorithms for problems involving clumps are presented. Applications of these algorithms to problems arising in the study of structural rigidity of graphs, the Shannon switching game and others are given.

Key concepts: Matroid, Weighted matroid, Matroid partitioning, Cardinality (data modeling), Combinatorics, Computer science, Oriented matroid, Graph

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