The immersive computer-controlled audio sound theater
Stephen David Beck
Abstract
Stephen David Beck
Abstract
Multi-channel sound diffusion has been an essential part of the electronic and computer music performance from the beginnings of the genre in the 1950's. We see early experimentation in sound spatialization in Varèse's use of loudspeaker "paths" in Poéme Electronique, Stockhausen's experiments in quad and cube-based speaker arrangements [Chadabe 1997], and Chowning's computational approach to sound diffusion in works like Turenas [Roads and Strawn 1985].
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Multi-channel sound diffusion has been an essential part of the electronic and computer music performance from the beginnings of the genre in the 1950's. We see early experimentation in sound spatialization in Varèse's use of loudspeaker "paths" in Poéme Electronique, Stockhausen's experiments in quad and cube-based speaker arrangements [Chadabe 1997], and Chowning's computational approach to sound diffusion in works like Turenas [Roads and Strawn 1985].
Key concepts: Spatialization, Loudspeaker, Sound (geography), Computer science, Sound recording and reproduction, Digital audio, Acoustics, Computer graphics (images)