2009•Unpublished venueRequires access

The immersive computer-controlled audio sound theater

Stephen David Beck

Open publisher page 2 citations

Abstract

Multi-channel sound diffusion has been an essential part of the electronic and computer music performance from the beginnings of the genre in the 1950's. We see early experimentation in sound spatialization in Varèse's use of loudspeaker "paths" in Poéme Electronique, Stockhausen's experiments in quad and cube-based speaker arrangements [Chadabe 1997], and Chowning's computational approach to sound diffusion in works like Turenas [Roads and Strawn 1985].

About this research paper

What this paper is about

Multi-channel sound diffusion has been an essential part of the electronic and computer music performance from the beginnings of the genre in the 1950's. We see early experimentation in sound spatialization in Varèse's use of loudspeaker "paths" in Poéme Electronique, Stockhausen's experiments in quad and cube-based speaker arrangements [Chadabe 1997], and Chowning's computational approach to sound diffusion in works like Turenas [Roads and Strawn 1985].

Why it matters

OpenAlex reports 2 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

Multi-channel sound diffusion has been an essential part of the electronic and computer music performance from the beginnings of the genre in the 1950's. We see early experimentation in sound spatialization in Varèse's use of loudspeaker "paths" in Poéme Electronique, Stockhausen's experiments in quad and cube-based speaker arrangements [Chadabe 1997], and Chowning's computational approach to sound diffusion in works like Turenas [Roads and Strawn 1985].

Key concepts: Spatialization, Loudspeaker, Sound (geography), Computer science, Sound recording and reproduction, Digital audio, Acoustics, Computer graphics (images)

Related papers

Back to paper searchBrowse research topicsOriginal source
The immersive computer-controlled audio sound theater — Research Paper | ScholarLens