Development of an interactive multimedia module on antenna theory and design
Susanna Sanz, Magdy F. Iskander, Lan Yu
Abstract
Susanna Sanz, Magdy F. Iskander, Lan Yu
Abstract
The growing capabilities of computers and multimedia technology provide an exciting opportunity for boosting technology-based education in schools, universities, and corporate training. Multimedia modules provide the advantage of visualization of highly mathematical subjects and abstract concepts, intuitive learning and conceptual understanding, and the ability to participate in “what-if” scenarios. Graphics, animation, video clips, virtual labs, and guided use of simulation software introduce students to a challenging new world with all the advantages of learn-by-doing possibilities. The CAEME Center at the University of Utah was established to focus on the development of highly interactive multimedia lessons in science and engineering education. This article provides an overview of the Center's products and describes a new multimedia lesson on antenna theory and design. © 2000 John Wiley & Sons, Inc. Comput Appl Eng Educ 8: 11–17, 2000
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The growing capabilities of computers and multimedia technology provide an exciting opportunity for boosting technology-based education in schools, universities, and corporate training. Multimedia modules provide the advantage of visualization of highly mathematical subjects and abstract concepts, intuitive learning and conceptual understanding, and the ability to participate in “what-if” scenarios. Graphics, animation, video clips, virtual labs, and guided use of simulation software introduce students to a challenging new world with all the advantages of learn-by-doing possibilities. The CAEME Center at the University of Utah was established to focus on the development of highly interactive multimedia lessons in science and engineering education. This article provides an overview of the Center's products and describes a new multimedia lesson on antenna theory and design. © 2000 John Wiley & Sons, Inc. Comput Appl Eng Educ 8: 11–17, 2000
Key concepts: Multimedia, Computer science, Animation, Graphics, CLIPS, Visualization, Interactive media, Software