2013•German Economic ReviewRequires access

Reciprocity and Giving in a Consecutive Three-Person Dictator Game with Social Interaction

Gunter Bahr, Till Requate

Open publisher page 27 citations

Abstract

Abstract We study pure indirect reciprocity by setting up a modified dictator game with three players A, B, and C acting sequentially. Subject A takes a share of a pie and passes the rest to subject B, while B divides the rest between herself and C. We find that this consecutive three-person dictator game increases generosity compared with the traditional two-person dictator game. We analyze the influence of social interaction and uncertainty. In treatments with certainty we observe pure indirect reciprocity: B indirectly reciprocates for A’s behavior in the decision on how generous to be to C.

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What this paper is about

Abstract We study pure indirect reciprocity by setting up a modified dictator game with three players A, B, and C acting sequentially. Subject A takes a share of a pie and passes the rest to subject B, while B divides the rest between herself and C. We find that this consecutive three-person dictator game increases generosity compared with the traditional two-person dictator game. We analyze the influence of social interaction and uncertainty. In treatments with certainty we observe pure indirect reciprocity: B indirectly reciprocates for A’s behavior in the decision on how generous to be to C.

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Available abstract

Abstract We study pure indirect reciprocity by setting up a modified dictator game with three players A, B, and C acting sequentially. Subject A takes a share of a pie and passes the rest to subject B, while B divides the rest between herself and C. We find that this consecutive three-person dictator game increases generosity compared with the traditional two-person dictator game. We analyze the influence of social interaction and uncertainty. In treatments with certainty we observe pure indirect reciprocity: B indirectly reciprocates for A’s behavior in the decision on how generous to be to C.

Key concepts: Dictator game, Dictator, Generosity, Reciprocity (cultural anthropology), Social preferences, Economics, Norm of reciprocity, Social psychology

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