2010Unpublished venueOpen access

Further results on mathematical models of vehicle localized impact

Witold Pawlus, Jan Eivind Nielsen, Hamid Reza Karimi, Kjell G. Robbersmyr

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Abstract

In this paper, we propose a method of modeling for vehicle crash systems based on viscous and elastic properties of the materials. This paper covers an influence of different arrangement of spring and damper on the models' response. Differences in simulating vehicle - to - rigid barrier collision and vehicle - to - pole collision are explained. Comparison of the models obtained from wideband (unfiltered) acceleration and filtered acceleration is done. At the end we propose a model which is suitable for localized collisions simulation.

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What this paper is about

In this paper, we propose a method of modeling for vehicle crash systems based on viscous and elastic properties of the materials. This paper covers an influence of different arrangement of spring and damper on the models' response. Differences in simulating vehicle - to - rigid barrier collision and vehicle - to - pole collision are explained. Comparison of the models obtained from wideband (unfiltered) acceleration and filtered acceleration is done. At the end we propose a model which is suitable for localized collisions simulation.

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OpenAlex reports 12 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

In this paper, we propose a method of modeling for vehicle crash systems based on viscous and elastic properties of the materials. This paper covers an influence of different arrangement of spring and damper on the models' response. Differences in simulating vehicle - to - rigid barrier collision and vehicle - to - pole collision are explained. Comparison of the models obtained from wideband (unfiltered) acceleration and filtered acceleration is done. At the end we propose a model which is suitable for localized collisions simulation.

Key concepts: Acceleration, Collision, Damper, Motor vehicle crash, Crash, Computer science, Spring (device), Vehicle dynamics

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