2005Unpublished venueRequires access

Interaction with embodied conversational agents

Lewis Johnson

Open publisher page 1 citations

Abstract

Embodied Conversational Agents (ECAs) are computer-controlled synthetic characters that can engage in dialog with users. This tutorial will present an overview of techniques and methods relating to the design, construction, and evaluation of ECAs that interact appropriately with users. It will introduce the major technologies for controlling ECA behavior. It will then consider the problem of how to design a successful interactive interface that incorporates ECAs. Finally, it will discuss how to evaluate ECA-enhanced interfaces, including evaluation methods and factors that can influence the evaluation.

About this research paper

What this paper is about

Embodied Conversational Agents (ECAs) are computer-controlled synthetic characters that can engage in dialog with users. This tutorial will present an overview of techniques and methods relating to the design, construction, and evaluation of ECAs that interact appropriately with users. It will introduce the major technologies for controlling ECA behavior. It will then consider the problem of how to design a successful interactive interface that incorporates ECAs. Finally, it will discuss how to evaluate ECA-enhanced interfaces, including evaluation methods and factors that can influence the evaluation.

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Available abstract

Embodied Conversational Agents (ECAs) are computer-controlled synthetic characters that can engage in dialog with users. This tutorial will present an overview of techniques and methods relating to the design, construction, and evaluation of ECAs that interact appropriately with users. It will introduce the major technologies for controlling ECA behavior. It will then consider the problem of how to design a successful interactive interface that incorporates ECAs. Finally, it will discuss how to evaluate ECA-enhanced interfaces, including evaluation methods and factors that can influence the evaluation.

Key concepts: Embodied cognition, Dialog box, Dialog system, Computer science, Human–computer interaction, Interface (matter), Embodied agent, User interface

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