Surface models view designs with 3DS MAX software
Safar Attila, Balonyi Adam, Robert Kovats
Abstract
Safar Attila, Balonyi Adam, Robert Kovats
Abstract
The use of computer graphics is very diverse and its relevance is defined by application area. A surface model can be applied for technical applications, gaming software, movies etc. Each application has different conditions and constraints. There are a lot of opportunities of preparing the graphics tasks depending on the selection of graphics engine, the types of models, textures and the shader. After two years of working countless beautiful car models have been constructed, but the job is not finished yet. The aim of our article is to share our experience with competent experts.
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The use of computer graphics is very diverse and its relevance is defined by application area. A surface model can be applied for technical applications, gaming software, movies etc. Each application has different conditions and constraints. There are a lot of opportunities of preparing the graphics tasks depending on the selection of graphics engine, the types of models, textures and the shader. After two years of working countless beautiful car models have been constructed, but the job is not finished yet. The aim of our article is to share our experience with competent experts.
Key concepts: Shader, Computer science, Graphics, Relevance (law), Computer graphics (images), Software, Selection (genetic algorithm), Computer graphics