Kizamu
Ronald N. Perry, Sarah F. Frisken
Abstract
Ronald N. Perry, Sarah F. Frisken
Abstract
This paper presents Kizamu, a computer-based sculpting system for creating digital characters for the entertainment industry. Kizamu incorporates a blend of new algorithms, significant technical advances, and novel user interaction paradigms into a system that is both powerful and unique.
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This paper presents Kizamu, a computer-based sculpting system for creating digital characters for the entertainment industry. Kizamu incorporates a blend of new algorithms, significant technical advances, and novel user interaction paradigms into a system that is both powerful and unique.
Key concepts: Computer science, Entertainment, Entertainment industry, Human–computer interaction, Multimedia, Computer graphics (images), Art, Visual arts