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Software Systems for Computer Graphics

A.P. Lucido

Open publisher page 15 citations

Abstract

This paper describes some software packages and programming systems for computer graphics applications, in the process considering software features for both passive and interactive graphics. It examines the structure both of subroutine libraries for use with some base language and of complete programming languages, and outlines the advantages and disadvantages of each, along with facilities that should be present in any software package.

About this research paper

What this paper is about

This paper describes some software packages and programming systems for computer graphics applications, in the process considering software features for both passive and interactive graphics. It examines the structure both of subroutine libraries for use with some base language and of complete programming languages, and outlines the advantages and disadvantages of each, along with facilities that should be present in any software package.

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OpenAlex reports 15 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

This paper describes some software packages and programming systems for computer graphics applications, in the process considering software features for both passive and interactive graphics. It examines the structure both of subroutine libraries for use with some base language and of complete programming languages, and outlines the advantages and disadvantages of each, along with facilities that should be present in any software package.

Key concepts: Computer science, Subroutine, Graphics, Software, Graphics software, Computer graphics, Software system, Software engineering

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