2012Unpublished venueRequires access

Based on the VRML model of virtual library the research and implement

Yijian Zhao, Xuemei Liu

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Abstract

Introduces a VRML technique combining with 3dsmax, Solid Edge and such software engineering drawing of virtual model and method, the realization of the system of independent roaming, collision detection and viewpoints etc. Function. With strong real-time, interaction and immersed sense, roaming among the room would entity model of realism.

About this research paper

What this paper is about

Introduces a VRML technique combining with 3dsmax, Solid Edge and such software engineering drawing of virtual model and method, the realization of the system of independent roaming, collision detection and viewpoints etc. Function. With strong real-time, interaction and immersed sense, roaming among the room would entity model of realism.

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Key contribution

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Method / approach

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Available abstract

Introduces a VRML technique combining with 3dsmax, Solid Edge and such software engineering drawing of virtual model and method, the realization of the system of independent roaming, collision detection and viewpoints etc. Function. With strong real-time, interaction and immersed sense, roaming among the room would entity model of realism.

Key concepts: VRML, Roaming, Viewpoints, Computer science, Realization (probability), Collision detection, Virtual reality, Software

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