1966IEEE Transactions on Electronic ComputersRequires access

A Shared Memory Computer Display System

N. A. Ball, H. Q. Foster, W. H. Long, Ivan E. Sutherland, Ronald L. Wigington

Open publisher page 20 citations

Abstract

The display system discussed in this paper was implemented to provide a flexible test bed for man-machine interaction. The discussion includes both hardware and software design concepts, and concludes with an evaluation of the system based on operating experience. The two significant organizational features of the hardware are 1) the sharing of memory between a normal computer and a special picture computer (display device), together with 2) the capability of the latter to execute subroutines. The philosophy of design was that hardware should not limit the programmer's flexibility. This idea has been extended to utility software.

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What this paper is about

The display system discussed in this paper was implemented to provide a flexible test bed for man-machine interaction. The discussion includes both hardware and software design concepts, and concludes with an evaluation of the system based on operating experience. The two significant organizational features of the hardware are 1) the sharing of memory between a normal computer and a special picture computer (display device), together with 2) the capability of the latter to execute subroutines. The philosophy of design was that hardware should not limit the programmer's flexibility. This idea has been extended to utility software.

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OpenAlex reports 20 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

The display system discussed in this paper was implemented to provide a flexible test bed for man-machine interaction. The discussion includes both hardware and software design concepts, and concludes with an evaluation of the system based on operating experience. The two significant organizational features of the hardware are 1) the sharing of memory between a normal computer and a special picture computer (display device), together with 2) the capability of the latter to execute subroutines. The philosophy of design was that hardware should not limit the programmer's flexibility. This idea has been extended to utility software.

Key concepts: Computer science, Subroutine, Programmer, Flexibility (engineering), Software, Hardware compatibility list, Computer hardware, Time-sharing

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