Integration of Natural User Interface in a Real-World Environment
Ajayan Subramanian
Abstract
Ajayan Subramanian
Abstract
The use of Natural User Interface in a real-world environment is explored by taking the example of a classroom in a government (public) school in a developing country such as India. Problems such as lack of infrastructure and inability to instill interest among students are addressed. A Microsoft Kinect based application was developed to demonstrate the use of Natural User Interface in such a classroom. The application maps Natural User Interface elements onto a Graphical User Interface and the application logic. The body gestures, distance from motion sensing device, and camera feed completely control the application, its look and feel, and the computations performed by it. The work performed, the main innovation and the salient aspects of the application, implemented as a student project, are presented.
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The use of Natural User Interface in a real-world environment is explored by taking the example of a classroom in a government (public) school in a developing country such as India. Problems such as lack of infrastructure and inability to instill interest among students are addressed. A Microsoft Kinect based application was developed to demonstrate the use of Natural User Interface in such a classroom. The application maps Natural User Interface elements onto a Graphical User Interface and the application logic. The body gestures, distance from motion sensing device, and camera feed completely control the application, its look and feel, and the computations performed by it. The work performed, the main innovation and the salient aspects of the application, implemented as a student project, are presented.
Key concepts: Natural user interface, Computer science, Human–computer interaction, User interface, Natural language user interface, Gesture, Interface (matter), Graphical user interface testing