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Slow and steady wins the race? Three-year-old children and pointing device use

Erik F. Strommen, Glenda L. Revelle, Lisa M. Medoff, Setarah Razavi

Open publisher page 53 citations

Abstract

While adult performance with different pointing devices has received extensive study in the human-computer interaction literature, there is little data on the performance of young children using any input devices at all. In the present study, 64 three-year-old children used a joystick, mouse, or trackball to perform a simple cursor placement task. Two substantive results were obtained. First, trackball users were the slowest, but also the most accurate in their cursor control. Second, characteristics of the children's performance suggest that adult standards for an optimal interface, which stress speed and efficiency, may not be appropriate when children are the intended users.

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What this paper is about

While adult performance with different pointing devices has received extensive study in the human-computer interaction literature, there is little data on the performance of young children using any input devices at all. In the present study, 64 three-year-old children used a joystick, mouse, or trackball to perform a simple cursor placement task. Two substantive results were obtained. First, trackball users were the slowest, but also the most accurate in their cursor control. Second, characteristics of the children's performance suggest that adult standards for an optimal interface, which stress speed and efficiency, may not be appropriate when children are the intended users.

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OpenAlex reports 53 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

While adult performance with different pointing devices has received extensive study in the human-computer interaction literature, there is little data on the performance of young children using any input devices at all. In the present study, 64 three-year-old children used a joystick, mouse, or trackball to perform a simple cursor placement task. Two substantive results were obtained. First, trackball users were the slowest, but also the most accurate in their cursor control. Second, characteristics of the children's performance suggest that adult standards for an optimal interface, which stress speed and efficiency, may not be appropriate when children are the intended users.

Key concepts: Joystick, Cursor (databases), Fitts's law, Human–computer interaction, Input device, Computer science, Task (project management), Pointing device

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