2012Unpublished venueRequires access

Greedy strategy for network coding based reliable broadcast in wireless mesh networks

Xiaobin Tan, Yue Hao, Yuguang Fang, Wenfei Cheng

Open publisher page 6 citations

Abstract

Reliable broadcast is an important communication primitive for wireless mesh networks, which has many applications such as multimedia services and software upgrade. Recently, network coding is introduced into reliable broadcast to enhance the throughput of data transmissions. Existing network coding based reliable broadcast schemes, such as Pacifier and R-Code, fail to take advantage of the unique characteristic of reliable broadcast or the broadcast nature of wireless transmissions, which leads to redundant transmissions and performance degradation. In this paper, we propose a greedy strategy for network coding based reliable broadcast, which is called GreedyCode. GreedyCode opportunistically selects the forwarders with the highest transmission efficiency to transmit the encoded packets while the neighbors just listen. In order to measure the efficiency of broadcast transmission of a node, we also define a metric named One-hop Broadcast Throughput (OBT), which considers not only the current reception status of the destinations but also the quality of the broadcast link. Because GreedyCode only needs the information of its one-hop neighbors, so it can be distributed realized. The simulation results show that GreedyCode achieves 100% packet delivery ratio (PDR) and significantly reduces the number of transmissions and the broadcast delay.

About this research paper

What this paper is about

Reliable broadcast is an important communication primitive for wireless mesh networks, which has many applications such as multimedia services and software upgrade. Recently, network coding is introduced into reliable broadcast to enhance the throughput of data transmissions. Existing network coding based reliable broadcast schemes, such as Pacifier and R-Code, fail to take advantage of the unique characteristic of reliable broadcast or the broadcast nature of wireless transmissions, which leads to redundant transmissions and performance degradation. In this paper, we propose a greedy strategy for network coding based reliable broadcast, which is called GreedyCode. GreedyCode opportunistically selects the forwarders with the highest transmission efficiency to transmit the encoded packets while the neighbors just listen. In order to measure the efficiency of broadcast transmission of a node, we also define a metric named One-hop Broadcast Throughput (OBT), which considers not only the current reception status of the destinations but also the quality of the broadcast link. Because GreedyCode only needs the information of its one-hop neighbors, so it can be distributed realized. The simulation results show that GreedyCode achieves 100% packet delivery ratio (PDR) and significantly reduces the number of transmissions and the broadcast delay.

Why it matters

OpenAlex reports 6 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

Reliable broadcast is an important communication primitive for wireless mesh networks, which has many applications such as multimedia services and software upgrade. Recently, network coding is introduced into reliable broadcast to enhance the throughput of data transmissions. Existing network coding based reliable broadcast schemes, such as Pacifier and R-Code, fail to take advantage of the unique characteristic of reliable broadcast or the broadcast nature of wireless transmissions, which leads to redundant transmissions and performance degradation. In this paper, we propose a greedy strategy for network coding based reliable broadcast, which is called GreedyCode. GreedyCode opportunistically selects the forwarders with the highest transmission efficiency to transmit the encoded packets while the neighbors just listen. In order to measure the efficiency of broadcast transmission of a node, we also define a metric named One-hop Broadcast Throughput (OBT), which considers not only the current reception status of the destinations but also the quality of the broadcast link. Because GreedyCode only needs the information of its one-hop neighbors, so it can be distributed realized. The simulation results show that GreedyCode achieves 100% packet delivery ratio (PDR) and significantly reduces the number of transmissions and the broadcast delay.

Key concepts: Computer science, Computer network, Broadcast domain, Atomic broadcast, Broadcast radiation, Multimedia Broadcast Multicast Service, Broadcast communication network, Wireless mesh network

Related papers

Back to paper searchBrowse research topicsOriginal source
Greedy strategy for network coding based reliable broadcast in wireless mesh networks — Research Paper | ScholarLens