The Sprite network operating system
John K. Ousterhout, A.R. Cherenson, Fred Douglis, Michael N. Nelson, Brent B. Welch
Abstract
John K. Ousterhout, A.R. Cherenson, Fred Douglis, Michael N. Nelson, Brent B. Welch
Abstract
A description is given of Sprite, an experimental network operating system under development at the University of California at Berkeley. It is part of a larger research project, SPUR, for the design and construction of a high-performance multiprocessor workstation with special hardware support of Lisp applications. Sprite implements a set of kernel calls that provide sharing, flexibility, and high performance to networked workstations. The discussion covers: the application interface: the basic kernel structure; management of the file name space and file data, virtual memory; and process migration.>
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A description is given of Sprite, an experimental network operating system under development at the University of California at Berkeley. It is part of a larger research project, SPUR, for the design and construction of a high-performance multiprocessor workstation with special hardware support of Lisp applications. Sprite implements a set of kernel calls that provide sharing, flexibility, and high performance to networked workstations. The discussion covers: the application interface: the basic kernel structure; management of the file name space and file data, virtual memory; and process migration.>
Key concepts: Computer science, Workstation, Operating system, Lisp, Sprite (computer graphics), Programming language, Computer graphics (images)