A working successor of learning management systems: SLOODLE
Ozge Yasar, Tufan Adıgüzel
Abstract
Open-access reader
Ozge Yasar, Tufan Adıgüzel
Abstract
Open-access reader
Virtual Learning Environments (VLE) have been used in education for a number of years to deliver and manage electronic learning sources. Learning Management systems (LMS), also known as VLE, have lots of functions in the process of learning activities as well as the course administration and tracking, but they still have some limitations which decrease the effectiveness of learning. With their functions of giving the opportunity of involving in the process of constructing meaning from experiences to students, 3D virtual environments have emerged to remediate such LMS problems. SLOODLE is a dynamic learning environment which links 3D virtual environment, Second Life, to an open source LMS, MOODLE(). The aim of this study is to outline weaknesses of traditional LMSs and explore the features of 3D virtual learning environment, SLOODLE, as a potential solution.
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Virtual Learning Environments (VLE) have been used in education for a number of years to deliver and manage electronic learning sources. Learning Management systems (LMS), also known as VLE, have lots of functions in the process of learning activities as well as the course administration and tracking, but they still have some limitations which decrease the effectiveness of learning. With their functions of giving the opportunity of involving in the process of constructing meaning from experiences to students, 3D virtual environments have emerged to remediate such LMS problems. SLOODLE is a dynamic learning environment which links 3D virtual environment, Second Life, to an open source LMS, MOODLE(). The aim of this study is to outline weaknesses of traditional LMSs and explore the features of 3D virtual learning environment, SLOODLE, as a potential solution.
Key concepts: Learning Management, Virtual learning environment, Successor cardinal, Computer science, Process (computing), Instructional simulation, Knowledge management, Learning environment