Gazing with pEYEs
Anke Huckauf, Mario H. Urbina
Abstract
Anke Huckauf, Mario H. Urbina
Abstract
Various interfaces for gaze control (which are recommended due to certain requirements of controlling a machine by gaze) have already been developed. One problem, especially for novice users, is that respective interfaces all look different and require different steps to use. As a means to unify interfaces for gaze control, pie menus are suggested. Such pEYEs allow for universal input in various applications usable by novices and by experts. We present two examples for pEYE interfaces; one eye-typing application and one desktop navigation. Observations in user studies indicate effective and efficient performance and a large acceptance.
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Various interfaces for gaze control (which are recommended due to certain requirements of controlling a machine by gaze) have already been developed. One problem, especially for novice users, is that respective interfaces all look different and require different steps to use. As a means to unify interfaces for gaze control, pie menus are suggested. Such pEYEs allow for universal input in various applications usable by novices and by experts. We present two examples for pEYE interfaces; one eye-typing application and one desktop navigation. Observations in user studies indicate effective and efficient performance and a large acceptance.
Key concepts: USable, Computer science, Gaze, Human–computer interaction, User interface, Interface (matter), Control (management), Eye tracking