2005IEEE MultimediaOpen access

HCI Design and Interactive Sonification for Fingers and Ears

Mikael Fernström, F. Brazil, Liam J. Bannon

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Abstract

We examine the use of auditory display for ubiquitous computing to extend the boundaries of human-computer interaction (HCI). Our design process is based on listening tests, gathering free-text identification responses from participants. The responses and their classifications indicate how accurately sounds are identified and help us identify possible metaphors and mappings of sound to human action and/or system status.

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We examine the use of auditory display for ubiquitous computing to extend the boundaries of human-computer interaction (HCI). Our design process is based on listening tests, gathering free-text identification responses from participants. The responses and their classifications indicate how accurately sounds are identified and help us identify possible metaphors and mappings of sound to human action and/or system status.

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Available abstract

We examine the use of auditory display for ubiquitous computing to extend the boundaries of human-computer interaction (HCI). Our design process is based on listening tests, gathering free-text identification responses from participants. The responses and their classifications indicate how accurately sounds are identified and help us identify possible metaphors and mappings of sound to human action and/or system status.

Key concepts: Sonification, Auditory display, Computer science, Human–computer interaction, Active listening, Identification (biology), Process (computing), Action (physics)

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