A 36fps SXGA 3D Display Processor with a Programmable 3D Graphics Rendering Engine
Seokhoon Kim, Jaesung Yoon, Chang-Hyo Yu, Donghyun Kim, Kyusik Chung, Han Shin Lim, HyunWook Park, Lee‐Sup Kim
Abstract
Seokhoon Kim, Jaesung Yoon, Chang-Hyo Yu, Donghyun Kim, Kyusik Chung, Han Shin Lim, HyunWook Park, Lee‐Sup Kim
Abstract
A 3D display processor with a programmable 3D graphics rendering engine is implemented. The integrated rendering engine supports Pixel Shader 3.0 and OpenGL ES 2.0. A 3D image synthesis engine generates 3D images at 36fps. The die contains 1.74M gates and occupies 5times5mm2in 0.18mum CMOS and dissipates 379mW at 1.8V.
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A 3D display processor with a programmable 3D graphics rendering engine is implemented. The integrated rendering engine supports Pixel Shader 3.0 and OpenGL ES 2.0. A 3D image synthesis engine generates 3D images at 36fps. The die contains 1.74M gates and occupies 5times5mm2in 0.18mum CMOS and dissipates 379mW at 1.8V.
Key concepts: Shader, Rendering (computer graphics), OpenGL, Computer graphics (images), Computer science, Software rendering, Graphics, 3D computer graphics