2011University of Twente Research InformationOpen access

Understanding Artifact Knowledge in Design Science: Prototypes and Products as Knowledge Repositories

Roland Müller, Katja Thoring

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Abstract

This article analyzes the role of artifacts in Information Systems regarding their capability to store and transfer design knowledge and to support the researcher-practitioner collaboration. A definition for design artifacts and their characteristics is presented that distinguishes between prototypes and products. Based on three examples for artifacts from the field of Information Systems, deficits concerning the accessibility of artifacts are identified, as well as problems of unintentional embedding of knowledge into artifacts—both results in a 'design science dilemma'. A strategy of 'open artifacts' is suggested, since this might support the collaboration between authors of artifacts (practitioners) and researchers who may want to extract and analyze the embedded knowledge. The work in this paper contributes to a better understanding of knowledge transfer mechanisms in design science and can be used as a foundation for further research in the development of artifact-based knowledge transfer and re-engineering.

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What this paper is about

This article analyzes the role of artifacts in Information Systems regarding their capability to store and transfer design knowledge and to support the researcher-practitioner collaboration. A definition for design artifacts and their characteristics is presented that distinguishes between prototypes and products. Based on three examples for artifacts from the field of Information Systems, deficits concerning the accessibility of artifacts are identified, as well as problems of unintentional embedding of knowledge into artifacts—both results in a 'design science dilemma'. A strategy of 'open artifacts' is suggested, since this might support the collaboration between authors of artifacts (practitioners) and researchers who may want to extract and analyze the embedded knowledge. The work in this paper contributes to a better understanding of knowledge transfer mechanisms in design science and can be used as a foundation for further research in the development of artifact-based knowledge transfer and re-engineering.

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Available abstract

This article analyzes the role of artifacts in Information Systems regarding their capability to store and transfer design knowledge and to support the researcher-practitioner collaboration. A definition for design artifacts and their characteristics is presented that distinguishes between prototypes and products. Based on three examples for artifacts from the field of Information Systems, deficits concerning the accessibility of artifacts are identified, as well as problems of unintentional embedding of knowledge into artifacts—both results in a 'design science dilemma'. A strategy of 'open artifacts' is suggested, since this might support the collaboration between authors of artifacts (practitioners) and researchers who may want to extract and analyze the embedded knowledge. The work in this paper contributes to a better understanding of knowledge transfer mechanisms in design science and can be used as a foundation for further research in the development of artifact-based knowledge transfer and re-engineering.

Key concepts: Artifact (error), Design science, Computer science, Knowledge transfer, Design knowledge, Design science research, Knowledge management, Dilemma

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