2005Electronic Notes in Theoretical Computer ScienceOpen access

A Systematic Approach to Metamodeling Environments and Model Transformation Systems in VMTS

Tihamér Levendovszky, László Lengyel, Gergely Mezei, Hassan Charaf

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Abstract

Highly configurable metamodeling environments and graph transformation techniques have been applied successfully in software system modeling and other areas. In this paper a uniform treatment of these two methods is illustrated by a tool called Visual Modeling and Transformation System. The concepts of an n-layer metamodeling environment is outlined with the related topological and attribute issues. Built on metamodeling techniques two alternatives for model transformation are elaborated, namely, the traversal and the graph-rewriting approaches. In our implementation all of the aforementioned mechanisms use metamodel as a common formalism, which can be considered as a uniform basis for storing, creating and transforming visual languages. The feasibility of the approach is illustrated by a transformation which generates C/C++ code from UML statecharts.

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What this paper is about

Highly configurable metamodeling environments and graph transformation techniques have been applied successfully in software system modeling and other areas. In this paper a uniform treatment of these two methods is illustrated by a tool called Visual Modeling and Transformation System. The concepts of an n-layer metamodeling environment is outlined with the related topological and attribute issues. Built on metamodeling techniques two alternatives for model transformation are elaborated, namely, the traversal and the graph-rewriting approaches. In our implementation all of the aforementioned mechanisms use metamodel as a common formalism, which can be considered as a uniform basis for storing, creating and transforming visual languages. The feasibility of the approach is illustrated by a transformation which generates C/C++ code from UML statecharts.

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Available abstract

Highly configurable metamodeling environments and graph transformation techniques have been applied successfully in software system modeling and other areas. In this paper a uniform treatment of these two methods is illustrated by a tool called Visual Modeling and Transformation System. The concepts of an n-layer metamodeling environment is outlined with the related topological and attribute issues. Built on metamodeling techniques two alternatives for model transformation are elaborated, namely, the traversal and the graph-rewriting approaches. In our implementation all of the aforementioned mechanisms use metamodel as a common formalism, which can be considered as a uniform basis for storing, creating and transforming visual languages. The feasibility of the approach is illustrated by a transformation which generates C/C++ code from UML statecharts.

Key concepts: Metamodeling, Graph rewriting, Model transformation, Computer science, Unified Modeling Language, Rewriting, Transformation (genetics), Visual modeling

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