2009Engineering OptimizationRequires access

Multi-objective optimization of engineering systems using game theory and particle swarm optimization

Kiran Kumar Annamdas, Singiresu S. Rao

Open publisher page 59 citations

Abstract

This study proposes particle swarm optimization (PSO) based algorithms to solve multi-objective engineering optimization problems involving continuous, discrete and/or mixed design variables. The original PSO algorithm is modified to include dynamic maximum velocity function and bounce method to enhance the computational efficiency and solution accuracy. The algorithm uses a closest discrete approach (CDA) to solve optimization problems with discrete design variables. A modified game theory (MGT) approach, coupled with the modified PSO, is used to solve multi-objective optimization problems. A dynamic penalty function is used to handle constraints in the optimization problem. The methodologies proposed are illustrated by several engineering applications and the results obtained are compared with those reported in the literature.

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What this paper is about

This study proposes particle swarm optimization (PSO) based algorithms to solve multi-objective engineering optimization problems involving continuous, discrete and/or mixed design variables. The original PSO algorithm is modified to include dynamic maximum velocity function and bounce method to enhance the computational efficiency and solution accuracy. The algorithm uses a closest discrete approach (CDA) to solve optimization problems with discrete design variables. A modified game theory (MGT) approach, coupled with the modified PSO, is used to solve multi-objective optimization problems. A dynamic penalty function is used to handle constraints in the optimization problem. The methodologies proposed are illustrated by several engineering applications and the results obtained are compared with those reported in the literature.

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Available abstract

This study proposes particle swarm optimization (PSO) based algorithms to solve multi-objective engineering optimization problems involving continuous, discrete and/or mixed design variables. The original PSO algorithm is modified to include dynamic maximum velocity function and bounce method to enhance the computational efficiency and solution accuracy. The algorithm uses a closest discrete approach (CDA) to solve optimization problems with discrete design variables. A modified game theory (MGT) approach, coupled with the modified PSO, is used to solve multi-objective optimization problems. A dynamic penalty function is used to handle constraints in the optimization problem. The methodologies proposed are illustrated by several engineering applications and the results obtained are compared with those reported in the literature.

Key concepts: Multi-swarm optimization, Particle swarm optimization, Mathematical optimization, Penalty method, Continuous optimization, Metaheuristic, Discrete optimization, Meta-optimization

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