Using an Open Source Workflow
Marc Hughes
Abstract
Marc Hughes
Abstract
This chapter covers the following: Using open source tools to create an application Effectively using graphical assets given to you by a designer Working efficiently with other developers on the same project In the previous chapter, you set up the open source tools necessary to create a Flash application. In this chapter, you will see how to use those tools to create an applica-tion for a hypothetical website that allows you to view recipes online. While doing that, you will concentrate on those tools and explore some of the useful features they provide. You will also see how to create a smooth workflow between multiple people working on a single project.
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This chapter covers the following: Using open source tools to create an application Effectively using graphical assets given to you by a designer Working efficiently with other developers on the same project In the previous chapter, you set up the open source tools necessary to create a Flash application. In this chapter, you will see how to use those tools to create an applica-tion for a hypothetical website that allows you to view recipes online. While doing that, you will concentrate on those tools and explore some of the useful features they provide. You will also see how to create a smooth workflow between multiple people working on a single project.
Key concepts: Workflow, Open source, Computer science, Set (abstract data type), Software engineering, World Wide Web, Flash (photography), Data science