Research and realization on complicate dense points reconstruction system
Wenqiang Li, Yan Li, Sun Wenlei, Jiawei Yang
Abstract
Wenqiang Li, Yan Li, Sun Wenlei, Jiawei Yang
Abstract
The reconstruction of dense cloud points is the key technique in reverse engineering and is the bottleneck in the progress of reverse engineering. Based on analyzing the current classic methods deeply, this paper presents a new method to reconstruct NURBS surface according to triangle meshes. This method combines the vividness of Bezier surface reconstruction with the accuracy of NURBS surface reconstruction and makes complicated dense points reconstruction accurately and effectively. In this paper, it devises a reconstruction module FastForm based on the method discussed in paper and builds a reverse engineering system regarding the IGES format as data interface. Finally, the actual effect of this reverse engineering system is verified by an instance.
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The reconstruction of dense cloud points is the key technique in reverse engineering and is the bottleneck in the progress of reverse engineering. Based on analyzing the current classic methods deeply, this paper presents a new method to reconstruct NURBS surface according to triangle meshes. This method combines the vividness of Bezier surface reconstruction with the accuracy of NURBS surface reconstruction and makes complicated dense points reconstruction accurately and effectively. In this paper, it devises a reconstruction module FastForm based on the method discussed in paper and builds a reverse engineering system regarding the IGES format as data interface. Finally, the actual effect of this reverse engineering system is verified by an instance.
Key concepts: Reverse engineering, Surface reconstruction, Bottleneck, Polygon mesh, Computer science, Point cloud, Bézier curve, Realization (probability)