1998Medical Entomology and ZoologyRequires access

Key Java: Advanced Tips and Techniques

John Hunt, Alex McManus

Open publisher page 6 citations

Abstract

1 Introduction.- 2 Inheritance and Reuse.- 3 Persistent Storage of Objects.- 4 Introductory JavaBeans.- 5 JavaBeans in Depth.- 6 Java DataBase Connectivity.- 7 The Web and JDBC.- 8 File-Based Storage Classes.- 9 Frameworks.- 10 Patterns for Documenting Frameworks.- 11 Testing Object-Oriented Systems.- 12 Testing Java Code.- 13 Assertions in Java.- 14 Performance: Tooling Up.- 15 Optimizing for Speed.- 16 Optimizing for Memory.- 17 Future Evaluators.- 18 Real-Time Java.- 19 Evolution of the Java User Interface.- 20 The Internet Foundation Classes.- 21 Swinging with the Java Foundation Classes.- 22 Graphical Java Media.- 23 User Interface Design Issues in Java.

About this research paper

What this paper is about

1 Introduction.- 2 Inheritance and Reuse.- 3 Persistent Storage of Objects.- 4 Introductory JavaBeans.- 5 JavaBeans in Depth.- 6 Java DataBase Connectivity.- 7 The Web and JDBC.- 8 File-Based Storage Classes.- 9 Frameworks.- 10 Patterns for Documenting Frameworks.- 11 Testing Object-Oriented Systems.- 12 Testing Java Code.- 13 Assertions in Java.- 14 Performance: Tooling Up.- 15 Optimizing for Speed.- 16 Optimizing for Memory.- 17 Future Evaluators.- 18 Real-Time Java.- 19 Evolution of the Java User Interface.- 20 The Internet Foundation Classes.- 21 Swinging with the Java Foundation Classes.- 22 Graphical Java Media.- 23 User Interface Design Issues in Java.

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OpenAlex reports 6 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

1 Introduction.- 2 Inheritance and Reuse.- 3 Persistent Storage of Objects.- 4 Introductory JavaBeans.- 5 JavaBeans in Depth.- 6 Java DataBase Connectivity.- 7 The Web and JDBC.- 8 File-Based Storage Classes.- 9 Frameworks.- 10 Patterns for Documenting Frameworks.- 11 Testing Object-Oriented Systems.- 12 Testing Java Code.- 13 Assertions in Java.- 14 Performance: Tooling Up.- 15 Optimizing for Speed.- 16 Optimizing for Memory.- 17 Future Evaluators.- 18 Real-Time Java.- 19 Evolution of the Java User Interface.- 20 The Internet Foundation Classes.- 21 Swinging with the Java Foundation Classes.- 22 Graphical Java Media.- 23 User Interface Design Issues in Java.

Key concepts: Java annotation, Real time Java, Java, Computer science, JavaBeans, strictfp, Java API for XML-based RPC, Java applet

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