Application of Computer Graphics Technique to Computer System Assembling
Falohun A. S, Omidiora E. O, Oke O. A, Ajala F. A, Ismaila W.O
Abstract
Falohun A. S, Omidiora E. O, Oke O. A, Ajala F. A, Ismaila W.O
Abstract
Computer graphics is the representation and manipulation of image data by a computer using various technology to create and manipulate images (Shirley et.al., 2005). The development of computer graphics has made computer easier to interact with, and better for understanding and interpreting different types of data. Three-Dimensional (3D) computer graphics represent geometric data that is stored in the computer for the purpose of performing calculations and rendering 2D images which may be for lateral display or for real-time viewing. In this work, 3D computer graphic software is used to produce a model of a real - life assembling of computer devices into a full-blown desktop computer. The work is presented in a video viewing format tat will facilitate independent coupling of systems through a ‘watch-and-fix’ paradigm. Keywords: 2D, 3D, IDE, Assembling, Photo-realistic, Data-visualization, Rasterization.
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Computer graphics is the representation and manipulation of image data by a computer using various technology to create and manipulate images (Shirley et.al., 2005). The development of computer graphics has made computer easier to interact with, and better for understanding and interpreting different types of data. Three-Dimensional (3D) computer graphics represent geometric data that is stored in the computer for the purpose of performing calculations and rendering 2D images which may be for lateral display or for real-time viewing. In this work, 3D computer graphic software is used to produce a model of a real - life assembling of computer devices into a full-blown desktop computer. The work is presented in a video viewing format tat will facilitate independent coupling of systems through a ‘watch-and-fix’ paradigm. Keywords: 2D, 3D, IDE, Assembling, Photo-realistic, Data-visualization, Rasterization.
Key concepts: Computer science, Computer graphics, Computer graphics (images), Rendering (computer graphics), Real-time computer graphics, Scientific visualization, 2D computer graphics, 3D computer graphics