객체조작 빈도를 높인 상호작용 증강 게임의 개발 및 평가
김진형, 허정만, 김민재, 박소영, 이대웅
Abstract
김진형, 허정만, 김민재, 박소영, 이대웅
Abstract
In this paper, we propose an escape game enhancing interaction between a user and game objects. Considering that the user can play fun with many interactive game objects, the proposed game allows the user to manipulate most of game objects in the game regardless of the game quest. In order for the user to easily manipulate the game object, the proposed game utilizes simple operation keys, and show the available game objects in the top part of the main screen. For fun and immersion in the game, the proposed game provides interactions similar to the reality.
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In this paper, we propose an escape game enhancing interaction between a user and game objects. Considering that the user can play fun with many interactive game objects, the proposed game allows the user to manipulate most of game objects in the game regardless of the game quest. In order for the user to easily manipulate the game object, the proposed game utilizes simple operation keys, and show the available game objects in the top part of the main screen. For fun and immersion in the game, the proposed game provides interactions similar to the reality.
Key concepts: Game art design, Metagaming, Computer science, Game design document, Game design, Screening game, Video game design, Human–computer interaction