2004Unpublished venueRequires access

How do subjects assess the Social Trade-off. Involved in the Prisoners' Dilemma?

Pablo Brañas‐Garza, Antonio J. Morales

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Abstract

In this paper we obtain the value that experimental subjects attach to a prisoners' dilemma game by applying a related procedure to BDM (1964). We also obtain the value of a closely related game which does not incorporate any social dilemma. By comparing both values, we are able to classify subjects in di.erent categories: (i) 16% of the subjects responded to the social dilemma by playing the cooperative strategy, (ii) The remaining subjects (84%) did not played the cooperative strategy and moreover, 53% of the subjects behaved as if the social dilemma was not an issue at all.

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What this paper is about

In this paper we obtain the value that experimental subjects attach to a prisoners' dilemma game by applying a related procedure to BDM (1964). We also obtain the value of a closely related game which does not incorporate any social dilemma. By comparing both values, we are able to classify subjects in di.erent categories: (i) 16% of the subjects responded to the social dilemma by playing the cooperative strategy, (ii) The remaining subjects (84%) did not played the cooperative strategy and moreover, 53% of the subjects behaved as if the social dilemma was not an issue at all.

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Available abstract

In this paper we obtain the value that experimental subjects attach to a prisoners' dilemma game by applying a related procedure to BDM (1964). We also obtain the value of a closely related game which does not incorporate any social dilemma. By comparing both values, we are able to classify subjects in di.erent categories: (i) 16% of the subjects responded to the social dilemma by playing the cooperative strategy, (ii) The remaining subjects (84%) did not played the cooperative strategy and moreover, 53% of the subjects behaved as if the social dilemma was not an issue at all.

Key concepts: Dilemma, Prisoner's dilemma, Social dilemma, Superrationality, Value (mathematics), Social psychology, Psychology, Game theory

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