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Accumulation of Public Goods and Population Change in a Voluntary Participation Game

Akira Okada

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Abstract

We consider how public goods can be provided and accumulated over generations of self-interested individuals in the absence of a government authority. A dynamic voluntary participation game is presented to analyze interrelations among group formation, accumulation and population change. We show that the accumulation of public goods can mitigate the second-order dilemma of public goods and that it necessarily leads all individuals to participate in providing public goods in the long run. We discuss a positive effect of population increase on the accumulation of public goods.

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We consider how public goods can be provided and accumulated over generations of self-interested individuals in the absence of a government authority. A dynamic voluntary participation game is presented to analyze interrelations among group formation, accumulation and population change. We show that the accumulation of public goods can mitigate the second-order dilemma of public goods and that it necessarily leads all individuals to participate in providing public goods in the long run. We discuss a positive effect of population increase on the accumulation of public goods.

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Available abstract

We consider how public goods can be provided and accumulated over generations of self-interested individuals in the absence of a government authority. A dynamic voluntary participation game is presented to analyze interrelations among group formation, accumulation and population change. We show that the accumulation of public goods can mitigate the second-order dilemma of public goods and that it necessarily leads all individuals to participate in providing public goods in the long run. We discuss a positive effect of population increase on the accumulation of public goods.

Key concepts: Public good, Public goods game, Dilemma, Population, Social dilemma, Government (linguistics), Order (exchange), Turnover

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