Managing uncertainty of story-points in Agile software
Rashmi Popli, Naresh Chauahn
Abstract
Rashmi Popli, Naresh Chauahn
Abstract
Agile methodologies for software development take a novel, lightweight approach to most aspects of designing and producing applications. Agile software development is an iterative development method. Its basic concept is people - centered and it acknowledges that requirements can change. Due to changing nature of Agile size of user-story is not certain and also new user-stories can be added or existing user-stories can be removed. This creates uncertainty in agile project that leads to poor estimation of time and cost. The proposed technique of managing uncertainty in agile reduces uncertainty by reducing the size of the user-story to be estimated.
OpenAlex reports 7 citations for this work. Citation counts describe recorded attention and do not establish research quality.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
Agile methodologies for software development take a novel, lightweight approach to most aspects of designing and producing applications. Agile software development is an iterative development method. Its basic concept is people - centered and it acknowledges that requirements can change. Due to changing nature of Agile size of user-story is not certain and also new user-stories can be added or existing user-stories can be removed. This creates uncertainty in agile project that leads to poor estimation of time and cost. The proposed technique of managing uncertainty in agile reduces uncertainty by reducing the size of the user-story to be estimated.
Key concepts: Agile software development, Agile Unified Process, User story, Agile usability engineering, Computer science, Lean software development, Extreme programming practices, Software development