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Client/server computing for dummies

Doug Lowe, David Helda

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Abstract

From the Publisher: What is client/server computing, and do we still need it? How will intranets, the Internet, and network PCs affect the future of this important corporate computing model? Get answers to these and many other questions in Client/Server Computing For Dummies, 2nd Edition. You'll find friendly explanations of client/server technology, what it can do for your company, and how you can adapt it for corporate intranets and World Wide Web surfing. Inside, find helpful advice on how to Discover what client/server computing can do for you with updates on the latest client/server development tools Understand important networking basics Demystify the jargon and get up to speed on ERDs, groupware, OOP, and Java Identify the fundamental components of client/server systems, such as client computers, server computers, graphical user interfaces, and local area networks Save money by controlling the hidden costs of client/server computing Recognize the role of standard query language (SQL) and relational databases in client/server computing Envision changes in client/server computing brought about by intranets, network computers, and Java Uncover a complete manager's guide to maintaining client/server systems Plus, Doug's Top Ten Lists: Ten client/server commandments Ten client/server acronyms decoded Ten client/server standards

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What this paper is about

From the Publisher: What is client/server computing, and do we still need it? How will intranets, the Internet, and network PCs affect the future of this important corporate computing model? Get answers to these and many other questions in Client/Server Computing For Dummies, 2nd Edition. You'll find friendly explanations of client/server technology, what it can do for your company, and how you can adapt it for corporate intranets and World Wide Web surfing. Inside, find helpful advice on how to Discover what client/server computing can do for you with updates on the latest client/server development tools Understand important networking basics Demystify the jargon and get up to speed on ERDs, groupware, OOP, and Java Identify the fundamental components of client/server systems, such as client computers, server computers, graphical user interfaces, and local area networks Save money by controlling the hidden costs of client/server computing Recognize the role of standard query language (SQL) and relational databases in client/server computing Envision changes in client/server computing brought about by intranets, network computers, and Java Uncover a complete manager's guide to maintaining client/server systems Plus, Doug's Top Ten Lists: Ten client/server commandments Ten client/server acronyms decoded Ten client/server standards

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Available abstract

From the Publisher: What is client/server computing, and do we still need it? How will intranets, the Internet, and network PCs affect the future of this important corporate computing model? Get answers to these and many other questions in Client/Server Computing For Dummies, 2nd Edition. You'll find friendly explanations of client/server technology, what it can do for your company, and how you can adapt it for corporate intranets and World Wide Web surfing. Inside, find helpful advice on how to Discover what client/server computing can do for you with updates on the latest client/server development tools Understand important networking basics Demystify the jargon and get up to speed on ERDs, groupware, OOP, and Java Identify the fundamental components of client/server systems, such as client computers, server computers, graphical user interfaces, and local area networks Save money by controlling the hidden costs of client/server computing Recognize the role of standard query language (SQL) and relational databases in client/server computing Envision changes in client/server computing brought about by intranets, network computers, and Java Uncover a complete manager's guide to maintaining client/server systems Plus, Doug's Top Ten Lists: Ten client/server commandments Ten client/server acronyms decoded Ten client/server standards

Key concepts: Computer science, Fat client, Client–server model, Client, Remote evaluation, World Wide Web, Application server, The Internet

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