An Approach to Combined Laplacian and Optimization-Based Smoothing for Triangular, Quadrilateral, and Quad-Dominant Meshes.
Scott A. Canann, Joseph R. Tristano, Matthew L. Staten
Abstract
Scott A. Canann, Joseph R. Tristano, Matthew L. Staten
Abstract
Abstract. Automatic finite element mesh generation techniques have become commonly used tools for the analysis of complex, real-world models. All of these methods can, however, create distorted and even unusable elements. Fortunately, several techniques exist which can take an existing mesh and improve its quality. Smoothing (also referred to as mesh relaxation) is one such method, which repositions nodal locations, so as to minimize element distortion. In this paper, an overall mesh smoothing scheme is presented for meshes consisting of triangular, quadrilateral, or mixed triangular and quadrilateral elements. This paper describes an efficient and robust combination of constrained Laplacian smoothing together with an optimization-based smoothing algorithm. The smoothing algorithms have been implemented in ANSYS ® and performance times are presented along with several example models.
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Abstract. Automatic finite element mesh generation techniques have become commonly used tools for the analysis of complex, real-world models. All of these methods can, however, create distorted and even unusable elements. Fortunately, several techniques exist which can take an existing mesh and improve its quality. Smoothing (also referred to as mesh relaxation) is one such method, which repositions nodal locations, so as to minimize element distortion. In this paper, an overall mesh smoothing scheme is presented for meshes consisting of triangular, quadrilateral, or mixed triangular and quadrilateral elements. This paper describes an efficient and robust combination of constrained Laplacian smoothing together with an optimization-based smoothing algorithm. The smoothing algorithms have been implemented in ANSYS ® and performance times are presented along with several example models.
Key concepts: Smoothing, Laplacian smoothing, Quadrilateral, Polygon mesh, Mesh generation, Distortion (music), Finite element method, Computer science