2011Advances in intelligent and soft computingRequires access

A Way for Real-Time Rendering Algorithm of Visual Endoscopy Scene Based on GPU

Zhanfang Chen, Guoyu Zhang, Huamin Yang, Weili Shi

Open publisher page 0 citations

Abstract

This record does not include an abstract. Use the full-text link above if available.

About this research paper

What this paper is about

An abstract is not available in the OpenAlex record for this paper.

Why it matters

A significance statement is not available in the OpenAlex record.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Key concepts: Rendering (computer graphics), Computer science, Volume rendering, Ray casting, Computer graphics (images), Texture memory, Real-time rendering, 3D rendering

Related papers

Back to paper searchBrowse research topicsOriginal source
A Way for Real-Time Rendering Algorithm of Visual Endoscopy Scene Based on GPU — Research Paper | ScholarLens