2009Unpublished venueRequires access

Rendering 3D Computer Graphics on a Parallel Computer

Kevin Ginty, John Tindle, Sonia Tindle

Open publisher page 4 citations

Abstract

Using the cluster computing facility at the University of Sunderland, the performance of four commercial applications for 3D computer graphics rendering are compared. While these applications employ different approaches to the problem of computer graphics rendering, some common issues are identified. The rendering process is described and various ways to use system resources investigated and compared. Common themes concerning Operating System performance and hardware configuration are reviewed. Results of tests conducted using the embedded rendering engines supplied with each application are presented.

About this research paper

What this paper is about

Using the cluster computing facility at the University of Sunderland, the performance of four commercial applications for 3D computer graphics rendering are compared. While these applications employ different approaches to the problem of computer graphics rendering, some common issues are identified. The rendering process is described and various ways to use system resources investigated and compared. Common themes concerning Operating System performance and hardware configuration are reviewed. Results of tests conducted using the embedded rendering engines supplied with each application are presented.

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OpenAlex reports 4 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

Using the cluster computing facility at the University of Sunderland, the performance of four commercial applications for 3D computer graphics rendering are compared. While these applications employ different approaches to the problem of computer graphics rendering, some common issues are identified. The rendering process is described and various ways to use system resources investigated and compared. Common themes concerning Operating System performance and hardware configuration are reviewed. Results of tests conducted using the embedded rendering engines supplied with each application are presented.

Key concepts: Rendering (computer graphics), Software rendering, Computer science, Computer graphics (images), Parallel rendering, Real-time rendering, Tiled rendering, Computer graphics

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